robert.dam

Hi, I'm Robert!

I design products from the system up. For nearly seven years I've been the solo or founding designer on 0-to-1 products, and I bring something most designers don't: the instinct to spot the manual, repetitive work slowing a team down, and redesign how that work gets done.

Where I'm heading is a company with real ambition, shaping the product from first principles, making AI a multiplier for human judgment, and building a team where great relationships make great software. I zoom both ways, from the long-term vision down to the one detail that proves it.

Senior Product Designer, Hanoi. Open to relocation to Europe.

Experience

Game/entertainment data companyDesign Engineer / UX Analyst

AI triage: 30 minutes to under 3 per incident.

Remote, outside office hours

  • Architected and delivered a fully autonomous alert triage pipeline, from signal detection to root-cause diagnosis to stakeholder notification. Response time fell 85%, from 30 minutes to under 3 per incident.
  • Scaled coverage to 78+ alert recipes across 5 critical journeys (Deposit, Withdrawal, GamePlay, Login, Registration), each giving a confidence-scored verdict grounded in live SQL evidence.
  • Built an AI-driven daily anomaly sweep that replaced a 60-minute manual routine with 5 minutes, with provider-level and hour-level attribution.
  • Set up the "explain-why" analytics layer for journey monitoring: 62+ alert rules across 4 markets, so ops teams act on root causes, not symptoms.
  • Ran daily UX health reporting on registration conversion, deposit success, retention and game errors, surfacing cross-market patterns for product and engineering.

PostHog (HogQL), SQL, Claude Code, Claude API, MCP servers, Cloudflare Workers, Slack API, Looker Studio, Notion

FPT Software - Optum (prev. Episource)Senior UX Designer

Clinician coding flows: Adaptive Coder and Harmony.

Remote, US client

  • Led end-to-end UX for risk-adjustment products, turning technical clinician workflows (HCC coding, chart retrieval, encounter submission) into focused, low-load flows.
  • Ran research with clinicians and operators, then turned insights into prototypes and experiments that moved coding accuracy and throughput.
  • Designed and evolved an accessible (WCAG 2.1+) design system used across the product suite.
  • Explored responsible AI patterns: explainable UI, human-in-the-loop review and trust-building micro-interactions.
  • Used AI-assisted prototyping (Lovable, Bolt, GitHub Copilot) to shorten the path from idea to clickable prototype and validate flows with stakeholders sooner.
FPT Software - Nursing homes (US client)Senior UI/UX Designer

Messaging and tasks for nurses of every tech level.

Remote

  • Designed a cross-platform web and mobile experience for clinicians and nurses: real-time messaging, task management and patient monitoring.
  • Ran interviews, built personas and mapped nursing-home journeys, then took wireframes through to interactive prototypes.
  • Built an accessible visual system that works for users with very different levels of tech confidence.
FPT Software - Global Healthcare CenterProduct Designer / UX Researcher

Patient management, telehealth and EHR on one design system.

Hanoi

  • Led UX across patient-management, telehealth and EHR products, balancing business goals, technical limits and user needs.
  • Ran qualitative research, thematic analysis and observation studies; the personas, journey maps and wireframes drove design decisions.
  • Maintained a shared design system that kept every product consistent and accessible as the portfolio grew.
Technixo JSCProduct Designer / UX Researcher

DEX onboarding. Daily trading volume +100%.

Hanoi. Position.exchange and FuturX.com

  • Owned end-to-end UX for a new decentralised exchange, built to make crypto trading less daunting for new users.
  • Led cross-functional research and testing that produced a personalised first-time experience. Daily trading volume grew 100%, and new-user acquisition followed.
  • Turned design, business constraints and accessibility into a repeatable UCD process, and supported design-to-engineering handoff.
MBBankUX/UI Designer

Mobile patterns and components used across the org.

Hanoi. Banking mobile app

  • Designed end-to-end UX/UI for a top-tier Vietnamese banking app: UX artefacts, UI, prototypes and interaction patterns shipped at scale.
  • Set mobile guidelines, patterns and component libraries used across the org, and cleared blockers between design, BA and engineering.
  • Brought design thinking to cross-functional teams, turning qualitative and quantitative data into insights that shaped the roadmap.
Tripath VietnamUX/UI Designer

Schools.vn, concept to MVP.

Hanoi. Schools.vn

  • Built a school-management platform from concept to MVP: UX/UI documentation, project plan, task breakdown and change-request management.
ybox.vnUX/UI Designer

Vietnam's first online career fair, from zero to MVP.

Hanoi. companyinsider.vn

  • Designed and helped launch Vietnam's first online career-fair platform from zero: wireframes, sitemaps and flow diagrams.
  • Shipped the MVP and iterated on feedback from early users.

How I work.

  1. First principles before Figma.

    I read the domain before I draw the screen.

  2. Transform my own workflow first.

    Then share it, once it works.

  3. If it repeats, automate it.

    Time saved goes to the part that matters.

  4. Sympathy before empathy.

    The team first, then the user. You can't build great software without great relationships.

  5. Be water.

    Different team, different shape, same standard.

  6. Zoom both ways.

    From product vision down to a single design token.

  7. (fun fact) Three jobs, three time zones.

    Twice I've carried three jobs at once, all above board, made to fit by working across time zones and automating the manual parts.

Off hours

Photography, motion, and experiments in AI, WebGL and 3D. Made for no client.

View all ↗

What comes next?

Open to roles and relocation to Europe

Give me a problemworth obsessing over.